Once you’ve done that, use the TV to transport back to where you were. There’s a dolly in the back of this room with some boxes on it that you can move to the center as a way to jump over. You’ll have to find a way to get across this area. If you drop down to use the vent instead of jumping to the other side at first, you can find a collectible hat in the vent opposite of the vent you go through to reach the larger room. Drop down and turn it on with your remote. However, you can’t reach this one, so jump to the other side and continue forward until you enter into a larger room with a TV on the bottom. Head through the door here and you’ll enter into a post office where you'll find another TV. Then, interact with the TV to transport to the one on the upper floor. Pick up the remote and point it at the TV to turn it on. Climb down the ladder and you’ll find a remote lying in front of the TV. Then, keep going right until you reach a window.Ĭlimb through, and you’ll end up in another room with a TV on the other side. When you reach the hook, jump to it and swing across. Then, drop down onto the awning and continue heading right. Now, climb up and through the hole in the wall. This time, you’ll be dropped by the ladder. Then, head through the door on the left and back inside to use the portal again. Now, from here, turn the crank to the left of the TV and move it all the way to the right. You’ll find another TV here to interact with that will drop you outside. Climb up the bookshelf in front of you to the chair, then to the wooden floor boards above you. You’ll be sucked through the screen and dropped in a random room. Once he leaves, head out of this room and back to the room with the TV. Run and hide in the room opposite of where you came in, underneath the bed. He’ll come through the TV screen to hunt down you and Six, so get ready to run. This cutscene will introduce you to the Thin Man. Here, you’ll find another TV to interact with. She’ll boost you up to open it, then head down the hallway towards the open door on your right. When the cutscene ends, rescue Six and make your way to the door on your right. Keep running until it all comes crumbling down. When you reach the door, push on it with Six’s help to get through. Unfortunately, this whole building is crumbling, so you’ll have to run through it. Crawl through and you’ll be back in a hallway. Then, climb the pipe next to it up to the open window. Once she’s on the other side, jump over and she’ll catch you.Ĭlimb up both ladders until you reach a broken one. She’ll boost you up to reach it, then just turn it until the hanger is near her and turn it again to get her across. You’ll find a contraption you can use to carry Six across. Then, climb up the wall to the awning and make your way across the roof. Then, pull the cage towards the door to open it and meet back up with Six. Here, you’ll find more glitching remains. Head right and climb through the window next to the door. You’ll be able to see the Signal Tower from here. Now, head back to the main area and go through the hole in the wall on the right. Climb through here to find glitching remains. From this area, move the box on the left to reveal a vent. Now, wait a bit, then jump on the top of the elevator. Have Six boost you up again to pull the switch so it comes back up. So, head inside the elevator and flip the switch so it goes down, then run back out. This puzzle is a little tricky, but mainly, the switch on this floor brings the elevator back up. Six will move over to boost you up to the switch on the left, but there are some things you’ll have to do first. Head to the room on the left and you’ll find the key in the first drawer on the bottom right.
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